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226 lines
6.2 KiB
C#
226 lines
6.2 KiB
C#
using System;
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using System.Data;
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using BP.DA;
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using BP.Sys;
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using BP.En;
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using System.Collections;
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using BP.Port;
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using BP.WF.Data;
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using BP.WF.Template;
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using BP.WF.Port;
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using System.Collections.Generic;
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namespace BP.WF.Template
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{
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/// <summary>
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/// 这里存放每个节点的信息.
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/// </summary>
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public class NodeSimple : Entity
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{
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#region 节点属性.
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/// <summary>
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/// 节点编号
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/// </summary>
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public int NodeID
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{
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get
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{
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return this.GetValIntByKey(NodeAttr.NodeID);
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}
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set
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{
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this.SetValByKey(NodeAttr.NodeID, value);
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}
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}
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public DeliveryWay HisDeliveryWay
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{
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get
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{
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return (DeliveryWay)this.GetValIntByKey(NodeAttr.DeliveryWay);
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}
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set
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{
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this.SetValByKey(NodeAttr.DeliveryWay, value);
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}
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}
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public string DeliveryParas
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{
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get
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{
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return this.GetValStringByKey(NodeAttr.DeliveryParas);
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}
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}
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public string Name
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{
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get
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{
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return this.GetValStringByKey(NodeAttr.Name);
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}
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set
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{
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this.SetValByKey(NodeAttr.Name, value);
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}
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}
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public float X
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{
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get
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{
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return this.GetValFloatByKey(NodeAttr.X);
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}
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set
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{
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this.SetValByKey(NodeAttr.X, value);
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}
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}
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/// <summary>
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/// y
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/// </summary>
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public float Y
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{
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get
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{
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return this.GetValFloatByKey(NodeAttr.Y);
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}
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set
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{
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this.SetValByKey(NodeAttr.Y, value);
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}
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}
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public string HisToNDs
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{
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get
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{
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return this.GetValStrByKey(NodeAttr.HisToNDs);
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}
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set
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{
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this.SetValByKey(NodeAttr.HisToNDs, value);
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}
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}
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public bool ItIsResetAccepter
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{
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get
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{
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return this.GetValBooleanByKey(NodeAttr.IsResetAccepter);
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}
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}
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#endregion 节点属性.
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#region 构造函数
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/// <summary>
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/// 节点
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/// </summary>
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public NodeSimple() { }
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/// <summary>
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/// 节点
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/// </summary>
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/// <param name="_oid">节点ID</param>
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public NodeSimple(int nodeID)
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{
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this.NodeID = nodeID;
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this.Retrieve();
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}
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/// <summary>
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/// 重写基类方法
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/// </summary>
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public override Map EnMap
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{
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get
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{
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if (this._enMap != null)
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return this._enMap;
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Map map = new Map("WF_Node", "节点");
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map.DepositaryOfEntity= Depositary.Application;
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map.DepositaryOfMap = Depositary.Application;
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#region 基本属性.
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map.AddTBIntPK(NodeAttr.NodeID, 0, "节点ID", true, true);
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map.AddTBString(NodeAttr.Name, null, "名称", true, false, 0, 150, 10);
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map.AddTBString(NodeAttr.FK_Flow, null, "流程编号", true, false, 0, 5, 10);
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map.AddTBInt(NodeAttr.RunModel, 0, "运行模式", true, true);
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map.AddTBInt(NodeAttr.DeliveryWay, 0, "运行模式", true, true);
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map.AddTBString(NodeAttr.DeliveryParas, null, "参数", true, false, 0, 300, 10);
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map.AddTBString(NodeAttr.HisToNDs, null, "转到的节点", false, false, 0, 50, 10);
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map.AddBoolean(NodeAttr.IsResetAccepter, false, "可逆节点时重新计算接收人?", true, true, true);
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map.AddTBInt(NodeAttr.NodeType, 0, "节点类型", true, true);
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map.AddTBInt(NodeAttr.CondModel, 0, "方向条件控制规则", true, true);
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map.AddTBInt(NodeAttr.Step, 0, "步骤", true, true);
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#endregion 基本属性.
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map.AddTBInt(NodeAttr.X, 0, "X坐标", false, false);
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map.AddTBInt(NodeAttr.Y, 0, "Y坐标", false, false);
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map.AddTBAtParas(500);
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this._enMap = map;
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return this._enMap;
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}
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}
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#endregion
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}
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/// <summary>
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/// 节点集合
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/// </summary>
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public class NodeSimples : Entities
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{
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#region 方法
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/// <summary>
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/// 得到它的 Entity
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/// </summary>
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public override Entity GetNewEntity
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{
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get
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{
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return new NodeSimple();
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}
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}
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#endregion
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#region 构造方法
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/// <summary>
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/// 节点集合
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/// </summary>
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public NodeSimples()
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{
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}
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/// <summary>
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/// 节点集合.
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/// </summary>
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/// <param name="FlowNo"></param>
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public NodeSimples(string fk_flow)
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{
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this.Retrieve(NodeAttr.FK_Flow, fk_flow, NodeAttr.Step);
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}
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#endregion
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#region 为了适应自动翻译成java的需要,把实体转换成List.
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/// <summary>
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/// 转化成 java list,C#不能调用.
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/// </summary>
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/// <returns>List</returns>
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public System.Collections.Generic.IList<NodeSimple> ToJavaList()
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{
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return (System.Collections.Generic.IList<NodeSimple>)this;
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}
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/// <summary>
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/// 转化成list 为了翻译成java的需要
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/// </summary>
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/// <returns>List</returns>
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public List<BP.WF.Template.NodeSimple> Tolist()
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{
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List<BP.WF.Template.NodeSimple> list = new List<BP.WF.Template.NodeSimple>();
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for (int i = 0; i < this.Count; i++)
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{
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list.Add((BP.WF.Template.NodeSimple)this[i]);
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}
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return list;
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}
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#endregion 为了适应自动翻译成java的需要,把实体转换成List.
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}
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}
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