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using System;
using BP.En;
namespace BP.WF.Data
{
public class CHNodeAttr
{
#region 属性
public const string MyPK = "MyPK";
/// <summary>
/// 工作ID
/// </summary>
public const string WorkID = "WorkID";
/// <summary>
/// 节点
/// </summary>
public const string FK_Node = "FK_Node";
/// <summary>
/// 节点名称
/// </summary>
public const string NodeName = "NodeName";
/// <summary>
/// 计划开始时间
/// </summary>
public const string StartDT = "StartDT";
/// <summary>
/// 计划结束时间
/// </summary>
public const string EndDT = "EndDT";
/// <summary>
/// 工天
/// </summary>
public const string GT = "GT";
/// <summary>
/// 阶段占比
/// </summary>
public const string Scale = "Scale";
/// <summary>
/// 总进度
/// </summary>
public const string TotalScale = "TotalScale";
/// <summary>
/// 产值
/// </summary>
public const string ChanZhi = "ChanZhi";
#endregion 属性
}
/// <summary>
/// 节点时限
/// </summary>
public class CHNode : EntityMyPK
{
#region 基本属性
/// <summary>
/// 工作ID
/// </summary>
public Int64 WorkID
{
get
{
return this.GetValInt64ByKey(CHAttr.WorkID);
}
set
{
this.SetValByKey(CHAttr.WorkID, value);
}
}
/// <summary>
/// 节点ID
/// </summary>
public int FK_Node
{
get
{
return this.GetValIntByKey(CHAttr.FK_Node);
}
set
{
this.SetValByKey(CHAttr.FK_Node, value);
}
}
/// <summary>
/// 节点名称
/// </summary>
public string NodeName
{
get
{
return this.GetValStrByKey(CHNodeAttr.NodeName);
}
set
{
this.SetValByKey(CHNodeAttr.NodeName, value);
}
}
/// <summary>
/// 操作人员
/// </summary>
public string FK_Emp
{
get
{
return this.GetValStringByKey(CHAttr.FK_Emp);
}
set
{
this.SetValByKey(CHAttr.FK_Emp, value);
}
}
/// <summary>
/// 人员
/// </summary>
public string FK_EmpT
{
get
{
return this.GetValStringByKey(CHAttr.FK_EmpT);
}
set
{
this.SetValByKey(CHAttr.FK_EmpT, value);
}
}
/// <summary>
/// 计划开始时间
/// </summary>
public string StartDT
{
get
{
return this.GetValStringByKey(CHNodeAttr.StartDT);
}
set
{
this.SetValByKey(CHNodeAttr.StartDT, value);
}
}
/// <summary>
/// 计划完成时间
/// </summary>
public string EndDT
{
get
{
return this.GetValStringByKey(CHNodeAttr.EndDT);
}
set
{
this.SetValByKey(CHNodeAttr.EndDT, value);
}
}
/// <summary>
/// 工天
/// </summary>
public int GT
{
get
{
return this.GetValIntByKey(CHNodeAttr.GT);
}
set
{
this.SetValByKey(CHNodeAttr.GT, value);
}
}
/// <summary>
/// 阶段占比
/// </summary>
public float Scale
{
get
{
return this.GetValFloatByKey(CHNodeAttr.Scale);
}
set
{
this.SetValByKey(CHNodeAttr.Scale, value);
}
}
/// <summary>
/// 总体进度
/// </summary>
public float TotalScale
{
get
{
return this.GetValFloatByKey(CHNodeAttr.TotalScale);
}
set
{
this.SetValByKey(CHNodeAttr.TotalScale, value);
}
}
/// <summary>
/// 产值
/// </summary>
public float ChanZhi
{
get
{
return this.GetValFloatByKey(CHNodeAttr.ChanZhi);
}
set
{
this.SetValByKey(CHNodeAttr.ChanZhi, value);
}
}
#endregion
#region 构造方法
/// <summary>
/// UI界面上的访问控制
/// </summary>
public override UAC HisUAC
{
get
{
UAC uac = new UAC();
uac.IsDelete = false;
uac.IsInsert = false;
uac.IsUpdate = false;
uac.IsView = true;
return uac;
}
}
/// <summary>
/// 节点时限
/// </summary>
public CHNode() { }
/// <summary>
///
/// </summary>
/// <param name="pk"></param>
public CHNode(string pk)
: base(pk)
{
}
#endregion
#region Map
/// <summary>
/// EnMap
/// </summary>
public override Map EnMap
{
get
{
if (this._enMap != null)
return this._enMap;
Map map = new Map("WF_CHNode", "节点时限");
map.AddTBInt(CHNodeAttr.WorkID, 0, "WorkID", true, true);
map.AddTBInt(CHNodeAttr.FK_Node, 0, "节点", true, true);
map.AddTBString(CHNodeAttr.NodeName, null, "节点名称", true, true, 0, 50, 5);
map.AddTBString(CHAttr.FK_Emp, null, "处理人", true, true, 0, 100, 3);
map.AddTBString(CHAttr.FK_EmpT, null, "处理人名称", true, true, 0, 200, 5);
map.AddTBString(CHNodeAttr.StartDT, null, "计划开始时间", true, true, 0, 50, 5);
map.AddTBString(CHNodeAttr.EndDT, null, "计划结束时间", true, true, 0, 50, 5);
map.AddTBInt(CHNodeAttr.GT, 0, "工天", true, true);
map.AddTBFloat(CHNodeAttr.Scale, 0, "阶段占比", true, true);
map.AddTBFloat(CHNodeAttr.TotalScale, 0, "总进度", true, true);
map.AddTBFloat(CHNodeAttr.ChanZhi, 0, "产值", true, true);
map.AddTBAtParas(500);
map.AddTBStringPK(CHNodeAttr.MyPK, null, "MyPK", false, false, 0, 50, 5);
this._enMap = map;
return this._enMap;
}
}
#endregion
protected override bool beforeUpdateInsertAction()
{
this.setMyPK(this.WorkID + "_" + this.FK_Node);
return base.beforeUpdateInsertAction();
}
}
/// <summary>
/// 节点时限s
/// </summary>
public class CHNodes :Entities
{
#region 构造方法属性
/// <summary>
/// 节点时限s
/// </summary>
public CHNodes(){}
public CHNodes(Int64 WorkID)
{
this.Retrieve(CHNodeAttr.WorkID, WorkID);
return;
}
#endregion
#region 属性
/// <summary>
/// 节点时限
/// </summary>
public override Entity GetNewEntity
{
get
{
return new CHNode();
}
}
#endregion
#region 为了适应自动翻译成java的需要,把实体转换成List.
/// <summary>
/// 转化成 java list,C#不能调用.
/// </summary>
/// <returns>List</returns>
public System.Collections.Generic.IList<CHNode> ToJavaList()
{
return (System.Collections.Generic.IList<CHNode>)this;
}
/// <summary>
/// 转化成list
/// </summary>
/// <returns>List</returns>
public System.Collections.Generic.List<CHNode> Tolist()
{
System.Collections.Generic.List<CHNode> list = new System.Collections.Generic.List<CHNode>();
for (int i = 0; i < this.Count; i++)
{
list.Add((CHNode)this[i]);
}
return list;
}
#endregion 为了适应自动翻译成java的需要,把实体转换成List.
}
}