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using BP.En;
namespace BP.CCOA.CCInfo
{
/// <summary>
/// 类型 属性
/// </summary>
public class InfoTypeAttr : EntityNoNameAttr
{
}
/// <summary>
/// 类型
/// </summary>
public class InfoType : EntityNoName
{
#region 基本属性
#endregion
#region 构造方法
/// <summary>
/// 权限控制
/// </summary>
public override UAC HisUAC
{
get
{
UAC uac = new UAC();
uac.IsUpdate = true;
uac.IsInsert = true;
return uac;
}
}
/// <summary>
/// 类型
/// </summary>
public InfoType()
{
}
public InfoType(string no)
{
this.No = no;
this.Retrieve();
}
/// <summary>
/// 重写基类方法
/// </summary>
public override Map EnMap
{
get
{
if (this._enMap != null)
return this._enMap;
Map map = new Map("OA_InfoType", "类型类型");
map.setCodeStruct("3");
map.AddTBStringPK(InfoTypeAttr.No, null, "编号", false, true, 3, 3, 3);
map.AddTBString(InfoTypeAttr.Name, null, "名称", true, false, 0, 100, 10, true);
this._enMap = map;
return this._enMap;
}
}
#endregion
}
/// <summary>
/// 类型 s
/// </summary>
public class InfoTypes : EntitiesNoName
{
/// <summary>
/// 类型
/// </summary>
public InfoTypes() { }
/// <summary>
/// 得到它的 Entity
/// </summary>
public override Entity GetNewEntity
{
get
{
return new InfoType();
}
}
#region 为了适应自动翻译成java的需要,把实体转换成List.
/// <summary>
/// 转化成 java list,C#不能调用.
/// </summary>
/// <returns>List</returns>
public System.Collections.Generic.IList<InfoType> ToJavaList()
{
return (System.Collections.Generic.IList<InfoType>)this;
}
/// <summary>
/// 转化成list
/// </summary>
/// <returns>List</returns>
public System.Collections.Generic.List<InfoType> Tolist()
{
System.Collections.Generic.List<InfoType> list = new System.Collections.Generic.List<InfoType>();
for (int i = 0; i < this.Count; i++)
{
list.Add((InfoType)this[i]);
}
return list;
}
#endregion 为了适应自动翻译成java的需要,把实体转换成List.
}
}