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using System;
using System.Collections;
using BP.DA;
using BP.En;
using BP.Pub;
namespace BP.Sys
{
/// <summary>
/// 按钮事件类型 - 与sl 中设置的要相同。
/// </summary>
public enum BtnEventType
{
/// <summary>
/// 禁用
/// </summary>
Disable = 0,
/// <summary>
/// 运行存储过程
/// </summary>
RunSP = 1,
/// <summary>
/// 运行sql
/// </summary>
RunSQL = 2,
/// <summary>
/// 执行URL
/// </summary>
RunURL = 3,
/// <summary>
/// 运行webservices
/// </summary>
RunWS = 4,
/// <summary>
/// 运行Exe文件.
/// </summary>
RunExe = 5,
/// <summary>
/// 运行JS
/// </summary>
RunJS =6
}
/// <summary>
/// 按钮访问
/// </summary>
public enum BtnUAC
{
/// <summary>
/// 不处理
/// </summary>
None,
/// <summary>
/// 按人员
/// </summary>
ByEmp,
/// <summary>
/// 按角色
/// </summary>
ByStation,
/// <summary>
/// 按部门
/// </summary>
ByDept,
/// <summary>
/// 按sql
/// </summary>
BySQL
}
/// <summary>
/// 按钮类型
/// </summary>
public enum BtnType
{
/// <summary>
/// 保存
/// </summary>
Save=0,
/// <summary>
/// 打印
/// </summary>
Print=1,
/// <summary>
/// 删除
/// </summary>
Delete=2,
/// <summary>
/// 增加
/// </summary>
Add=3,
/// <summary>
/// 自定义
/// </summary>
Self=100
}
/// <summary>
/// 按钮
/// </summary>
public class FrmBtnAttr : EntityMyPKAttr
{
/// <summary>
/// Text
/// </summary>
public const string Lab = "Lab";
/// <summary>
/// 主表
/// </summary>
public const string FK_MapData = "FK_MapData";
/// <summary>
/// X
/// </summary>
public const string X = "X";
/// <summary>
/// Y
/// </summary>
public const string Y = "Y";
/// <summary>
/// 宽度
/// </summary>
public const string BtnType = "BtnType";
/// <summary>
/// 颜色
/// </summary>
public const string IsView = "IsView";
/// <summary>
/// 风格
/// </summary>
public const string IsEnable = "IsEnable";
/// <summary>
/// 字体风格
/// </summary>
public const string EventContext = "EventContext";
/// <summary>
/// 字体
/// </summary>
public const string UACContext = "UACContext";
/// <summary>
/// 事件类型
/// </summary>
public const string EventType = "EventType";
/// <summary>
/// 控制类型
/// </summary>
public const string UAC = "UAC";
/// <summary>
/// MsgOK
/// </summary>
public const string MsgOK = "MsgOK";
/// <summary>
/// MsgErr
/// </summary>
public const string MsgErr = "MsgErr";
/// <summary>
/// 按钮ID
/// </summary>
public const string BtnID = "BtnID";
/// <summary>
/// 分组
/// </summary>
public const string GroupID = "GroupID";
}
/// <summary>
/// 按钮
/// </summary>
public class FrmBtn : EntityMyPK
{
#region 属性
/// <summary>
/// 所在的分组
/// </summary>
public int GroupID
{
get
{
return this.GetValIntByKey(FrmBtnAttr.GroupID);
}
set
{
this.SetValByKey(FrmBtnAttr.GroupID, value);
}
}
public string MsgOK
{
get
{
return this.GetValStringByKey(FrmBtnAttr.MsgOK);
}
set
{
this.SetValByKey(FrmBtnAttr.MsgOK, value);
}
}
public string MsgErr
{
get
{
return this.GetValStringByKey(FrmBtnAttr.MsgErr);
}
set
{
this.SetValByKey(FrmBtnAttr.MsgErr, value);
}
}
/// <summary>
/// EventContext
/// </summary>
public string EventContext
{
get
{
return this.GetValStringByKey(FrmBtnAttr.EventContext).Replace("#", "@");
//return this.GetValStringByKey(FrmBtnAttr.EventContext);
}
set
{
this.SetValByKey(FrmBtnAttr.EventContext, value);
}
}
public string UACContext
{
get
{
return this.GetValStringByKey(FrmBtnAttr.UACContext);
}
set
{
this.SetValByKey(FrmBtnAttr.UACContext, value);
}
}
/// <summary>
/// IsEnable
/// </summary>
public bool ItIsEnable
{
get
{
return this.GetValBooleanByKey(FrmBtnAttr.IsEnable);
}
set
{
this.SetValByKey(FrmBtnAttr.IsEnable, value);
}
}
/// <summary>
/// Y
/// </summary>
public float Y
{
get
{
return this.GetValFloatByKey(FrmBtnAttr.Y);
}
set
{
this.SetValByKey(FrmBtnAttr.Y, value);
}
}
/// <summary>
/// X
/// </summary>
public float X
{
get
{
return this.GetValFloatByKey(FrmBtnAttr.X);
}
set
{
this.SetValByKey(FrmBtnAttr.X, value);
}
}
public BtnEventType HisBtnEventType
{
get
{
return (BtnEventType)this.GetValIntByKey(FrmBtnAttr.EventType);
}
}
/// <summary>
/// BtnType
/// </summary>
public int EventType
{
get
{
return this.GetValIntByKey(FrmBtnAttr.EventType);
}
set
{
this.SetValByKey(FrmBtnAttr.EventType, value);
}
}
/// <summary>
/// FK_MapData
/// </summary>
public string FrmID
{
get
{
return this.GetValStrByKey(FrmBtnAttr.FK_MapData);
}
set
{
this.SetValByKey(FrmBtnAttr.FK_MapData, value);
}
}
/// <summary>
/// Text
/// </summary>
public string Lab
{
get
{
return this.GetValStrByKey(FrmBtnAttr.Lab);
}
set
{
this.SetValByKey(FrmBtnAttr.Lab, value);
}
}
public string TextHtml
{
get
{
//if (this.EventType)
// return "<b>" + this.GetValStrByKey(FrmBtnAttr.Text).Replace("@","<br>") + "</b>";
//else
return this.GetValStrByKey(FrmBtnAttr.Lab).Replace("@", "<br>");
}
}
#endregion
#region 构造方法
/// <summary>
/// 按钮
/// </summary>
public FrmBtn()
{
}
/// <summary>
/// 按钮
/// </summary>
/// <param name="mypk"></param>
public FrmBtn(string mypk)
{
this.setMyPK(mypk);
this.Retrieve();
}
/// <summary>
/// EnMap
/// </summary>
public override Map EnMap
{
get
{
if (this._enMap != null)
return this._enMap;
Map map = new Map("Sys_FrmBtn", "按钮");
map.IndexField = FrmBtnAttr.FK_MapData;
map.AddMyPK();
map.AddTBString(FrmBtnAttr.FK_MapData, null, "表单ID", true, false, 1, 100, 20);
map.AddTBString(FrmBtnAttr.Lab, null, "标签", true, false, 0, 3900, 20);
map.AddTBFloat(FrmBtnAttr.X, 5, "X", true, false);
map.AddTBFloat(FrmBtnAttr.Y, 5, "Y", false, false);
map.AddTBInt(FrmBtnAttr.IsView, 0, "是否可见", false, false);
map.AddTBInt(FrmBtnAttr.IsEnable, 0, "是否起用", false, false);
//map.AddTBInt(FrmBtnAttr.BtnType, 0, "类型", false, false);
map.AddTBInt(FrmBtnAttr.UAC, 0, "控制类型", false, false);
map.AddTBString(FrmBtnAttr.UACContext, null, "控制内容", true, false, 0, 3900, 20);
map.AddTBInt(FrmBtnAttr.EventType, 0, "事件类型", false, false);
map.AddTBString(FrmBtnAttr.EventContext, null, "事件内容", true, false, 0, 3900, 20);
map.AddTBString(FrmBtnAttr.MsgOK, null, "运行成功提示", true, false, 0, 500, 20);
map.AddTBString(FrmBtnAttr.MsgErr, null, "运行失败提示", true, false, 0, 500, 20);
map.AddTBString(FrmBtnAttr.BtnID, null, "按钮ID", true, false, 0, 128, 20);
map.AddTBInt(FrmBtnAttr.GroupID, 0, "所在分组", false, false);
this._enMap = map;
return this._enMap;
}
}
#endregion
}
/// <summary>
/// 按钮s
/// </summary>
public class FrmBtns : EntitiesMyPK
{
#region 构造
/// <summary>
/// 按钮s
/// </summary>
public FrmBtns()
{
}
/// <summary>
/// 按钮s
/// </summary>
/// <param name="fk_mapdata">s</param>
public FrmBtns(string fk_mapdata)
{
this.Retrieve(FrmBtnAttr.FK_MapData, fk_mapdata);
}
/// <summary>
/// 得到它的 Entity
/// </summary>
public override Entity GetNewEntity
{
get
{
return new FrmBtn();
}
}
#endregion
#region 为了适应自动翻译成java的需要,把实体转换成List.
/// <summary>
/// 转化成 java list,C#不能调用.
/// </summary>
/// <returns>List</returns>
public System.Collections.Generic.IList<FrmBtn> ToJavaList()
{
return (System.Collections.Generic.IList<FrmBtn>)this;
}
/// <summary>
/// 转化成list
/// </summary>
/// <returns>List</returns>
public System.Collections.Generic.List<FrmBtn> Tolist()
{
System.Collections.Generic.List<FrmBtn> list = new System.Collections.Generic.List<FrmBtn>();
for (int i = 0; i < this.Count; i++)
{
list.Add((FrmBtn)this[i]);
}
return list;
}
#endregion 为了适应自动翻译成java的需要,把实体转换成List.
}
}