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186 lines
5.2 KiB
Plaintext
186 lines
5.2 KiB
Plaintext
using System;
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using System.Collections;
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using BP.DA;
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using BP.En;
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using BP.En;
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using BP.WF.Port;
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namespace BP.WF.Template
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{
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/// <summary>
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/// 节点工作角色属性
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/// </summary>
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public class NodeStationAttr
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{
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/// <summary>
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/// 节点
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/// </summary>
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public const string FK_Node = "FK_Node";
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/// <summary>
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/// 工作角色
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/// </summary>
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public const string FK_Station = "FK_Station";
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}
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/// <summary>
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/// 节点工作角色
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/// </summary>
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public class NodeStation : EntityMyPK
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{
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#region 基本属性
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/// <summary>
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/// UI界面上的访问控制
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/// </summary>
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public override UAC HisUAC
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{
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get
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{
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UAC uac = new UAC();
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uac.OpenAll();
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return uac;
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}
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}
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/// <summary>
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///节点
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/// </summary>
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public int NodeID
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{
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get
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{
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return this.GetValIntByKey(NodeStationAttr.FK_Node);
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}
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set
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{
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this.SetValByKey(NodeStationAttr.FK_Node, value);
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}
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}
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public string StationT
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{
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get
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{
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return this.GetValRefTextByKey(NodeStationAttr.FK_Station);
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}
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}
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/// <summary>
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/// 工作角色
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/// </summary>
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public string StationNo
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{
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get
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{
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return this.GetValStringByKey(NodeStationAttr.FK_Station);
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}
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set
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{
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this.SetValByKey(NodeStationAttr.FK_Station, value);
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}
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}
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#endregion
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#region 构造方法
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/// <summary>
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/// 节点工作角色
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/// </summary>
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public NodeStation() { }
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/// <summary>
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/// 重写基类方法
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/// </summary>
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public override Map EnMap
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{
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get
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{
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if (this._enMap != null)
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return this._enMap;
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Map map = new Map("WF_NodeStation", "节点角色");
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map.AddMyPK();
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map.AddTBInt(NodeStationAttr.FK_Node, 0, "节点", false, false);
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map.AddDDLEntities(NodeStationAttr.FK_Station, null, "工作角色",
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new BP.Port.Stations(), true);
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//map.AddTBIntPK(NodeStationAttr.FK_Node, 0, "节点", false, false);
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//// #warning ,这里为了方便用户选择,让分组都统一采用了枚举类型. edit zhoupeng. 2015.04.28. 注意jflow也要修改.
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//map.AddDDLEntitiesPK(NodeStationAttr.FK_Station, null, "工作角色",
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// new BP.Port.Stations(), true);
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this._enMap = map;
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return this._enMap;
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}
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}
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protected override bool beforeUpdateInsertAction()
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{
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this.setMyPK(this.NodeID + "_" + this.StationNo);
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return base.beforeUpdateInsertAction();
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}
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/// <summary>
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/// 节点角色发生变化,删除该节点记忆的接收人员。
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/// </summary>
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/// <returns></returns>
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protected override bool beforeInsert()
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{
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RememberMe remeberMe = new RememberMe();
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remeberMe.Delete(RememberMeAttr.FK_Node, this.NodeID);
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return base.beforeInsert();
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}
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#endregion
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}
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/// <summary>
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/// 节点工作角色s
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/// </summary>
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public class NodeStations : EntitiesMyPK
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{
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#region 构造函数.
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/// <summary>
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/// 节点工作角色
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/// </summary>
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public NodeStations() { }
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/// <summary>
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/// 节点工作角色
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/// </summary>
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/// <param name="nodeID">节点ID</param>
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public NodeStations(int nodeID)
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{
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QueryObject qo = new QueryObject(this);
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qo.AddWhere(NodeStationAttr.FK_Node, nodeID);
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qo.DoQuery();
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}
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/// <summary>
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/// 得到它的 Entity
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/// </summary>
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public override Entity GetNewEntity
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{
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get
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{
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return new NodeStation();
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}
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}
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#endregion 构造函数.
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#region 为了适应自动翻译成java的需要,把实体转换成List.
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/// <summary>
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/// 转化成 java list,C#不能调用.
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/// </summary>
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/// <returns>List</returns>
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public System.Collections.Generic.IList<NodeStation> ToJavaList()
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{
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return (System.Collections.Generic.IList<NodeStation>)this;
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}
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/// <summary>
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/// 转化成list
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/// </summary>
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/// <returns>List</returns>
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public System.Collections.Generic.List<NodeStation> Tolist()
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{
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System.Collections.Generic.List<NodeStation> list = new System.Collections.Generic.List<NodeStation>();
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for (int i = 0; i < this.Count; i++)
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{
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list.Add((NodeStation)this[i]);
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}
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return list;
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}
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#endregion 为了适应自动翻译成java的需要,把实体转换成List.
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}
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}
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