using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;
namespace BP.En
{
///
/// 缓存SQL
///
public class SQLCash
{
public string EnName = null;
public string Insert = null;
public string Update = null;
public string Delete = null;
public string Select = null;
public SQLCash()
{
}
public SQLCash(Entity en)
{
this.EnName = en.ToString();
this.Insert = SqlBuilder.InsertForPara(en);
this.Update = SqlBuilder.UpdateForPara(en, null);
this.Delete = SqlBuilder.DeleteForPara(en);
this.Select = SqlBuilder.RetrieveForPara(en);
}
///
/// 获取指定的key, 返回更新的语句。
///
///
///
public string GetUpdateSQL(Entity en, string[] keys)
{
if (keys == null)
return this.Update;
string mykey = "";
foreach (string k in keys)
mykey += k;
string sql = this.UpdateSQLs[mykey] as string;
if (sql == null)
UpdateSQLs[mykey] = SqlBuilder.UpdateForPara(en, keys);
sql = UpdateSQLs[mykey] as string;
if (sql == null)
throw new Exception("@error");
return sql;
}
#region UpdateSQLs
private Hashtable _UpdateSQLs;
public Hashtable UpdateSQLs
{
get
{
if (_UpdateSQLs == null)
_UpdateSQLs = new Hashtable();
return _UpdateSQLs;
}
}
#endregion
}
}