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82 lines
2.5 KiB
Plaintext
82 lines
2.5 KiB
Plaintext
11 months ago
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"use strict";
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/*
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Copyright [2014] [Diagramo]
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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/**
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* It will group a set of figures
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* @this {GroupCreateCommand}
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* @constructor
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* @param groupId {Numeric} - the id of the group
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*/
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function GroupCreateCommand(groupId){
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this.groupId = groupId;
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/**Figures ids that belong to this group*/
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this.figuresIds = STACK.figureGetIdsByGroupId(groupId);
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this.firstExecute = true;
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this.oType = "GroupCreateCommand";
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}
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GroupCreateCommand.prototype = {
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/**This method got called every time the Command must execute.
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*The problem is that is a big difference between first execute and a "redo" execute
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**/
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execute : function(){
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if(this.firstExecute){ //first execute
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STACK.groupGetById(this.groupId).permanent = true; //transform this group into a permanent one
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this.firstExecute = false;
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}
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else{ //a redo (group was previously destroyed)
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//create group
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var g = new Group();
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g.id = this.groupId; //copy old Id
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g.permanent = true;
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//add figures to group
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for(var i=0; i < this.figuresIds.length; i++){
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var f = STACK.figureGetById(this.figuresIds[i]);
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f.groupId = g.id;
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}
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var bounds = g.getBounds();
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g.rotationCoords.push(new Point(bounds[0]+(bounds[2]-bounds[0])/2, bounds[1] + (bounds[3] - bounds[1]) / 2));
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g.rotationCoords.push(new Point(bounds[0]+(bounds[2]-bounds[0])/2, bounds[1]));
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//save group to STACK
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STACK.groups.push(g);
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}
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state = STATE_GROUP_SELECTED;
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selectedGroupId = this.groupId;
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},
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/**This method should be called every time the Command should be undone*/
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undo : function(){
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STACK.groupDestroy(this.groupId);
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selectedGroupId = -1;
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state = STATE_NONE;
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}
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}
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