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195 lines
10 KiB
Plaintext
195 lines
10 KiB
Plaintext
11 months ago
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/**
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* Particleground
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*
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* @author Jonathan Nicol - @mrjnicol
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* @version 1.0.1
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* @description Creates a canvas based particle system background
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*
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* Inspired by:
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* http://requestlab.fr/
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* http://disruptivebydesign.com/
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*
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* @license The MIT License (MIT)
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*
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* Copyright (c) 2014 Jonathan Nicol - @mrjnicol
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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!function (a) {
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function b(b, d) {
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function e() {
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if (w) {
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$canvas = a('<canvas class="pg-canvas"></canvas>'), v.prepend($canvas), p = $canvas[0], q = p.getContext("2d"), f();
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for (var b = Math.round(p.width * p.height / d.density), c = 0; b > c; c++) {
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var e = new l;
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e.setStackPos(c), x.push(e)
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}
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a(window).on("resize", function () {
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h()
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}), a(document).on("mousemove", function (a) {
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y = a.pageX, z = a.pageY
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}), B && !A && window.addEventListener("deviceorientation", function () {
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D = Math.min(Math.max(-event.beta, -30), 30), C = Math.min(Math.max(-event.gamma, -30), 30)
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}, !0), g(), o("onInit")
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}
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}
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function f() {
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p.width = v.width(), p.height = v.height(), q.fillStyle = d.dotColor, q.strokeStyle = d.lineColor, q.lineWidth = d.lineWidth
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}
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function g() {
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if (w) {
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s = a(window).width(), t = a(window).height(), q.clearRect(0, 0, p.width, p.height);
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for (var b = 0; b < x.length; b++) x[b].updatePosition();
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for (var b = 0; b < x.length; b++) x[b].draw();
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E || (r = requestAnimationFrame(g))
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}
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}
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function h() {
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for (f(), i = x.length - 1; i >= 0; i--) (x[i].position.x > v.width() || x[i].position.y > v.height()) && x.splice(i, 1);
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var a = Math.round(p.width * p.height / d.density);
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if (a > x.length) for (; a > x.length;) {
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var b = new l;
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x.push(b)
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} else a < x.length && x.splice(a);
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for (i = x.length - 1; i >= 0; i--) x[i].setStackPos(i)
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}
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function j() {
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E = !0
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}
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function k() {
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E = !1, g()
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}
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function l() {
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switch (this.stackPos, this.active = !0, this.layer = Math.ceil(3 * Math.random()), this.parallaxOffsetX = 0, this.parallaxOffsetY = 0, this.position = {x: Math.ceil(Math.random() * p.width), y: Math.ceil(Math.random() * p.height)}, this.speed = {}, d.directionX) {
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case"left":
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this.speed.x = +(-d.maxSpeedX + Math.random() * d.maxSpeedX - d.minSpeedX).toFixed(2);
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break;
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case"right":
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this.speed.x = +(Math.random() * d.maxSpeedX + d.minSpeedX).toFixed(2);
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break;
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default:
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this.speed.x = +(-d.maxSpeedX / 2 + Math.random() * d.maxSpeedX).toFixed(2), this.speed.x += this.speed.x > 0 ? d.minSpeedX : -d.minSpeedX
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}
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switch (d.directionY) {
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case"up":
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this.speed.y = +(-d.maxSpeedY + Math.random() * d.maxSpeedY - d.minSpeedY).toFixed(2);
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break;
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case"down":
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this.speed.y = +(Math.random() * d.maxSpeedY + d.minSpeedY).toFixed(2);
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break;
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default:
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this.speed.y = +(-d.maxSpeedY / 2 + Math.random() * d.maxSpeedY).toFixed(2), this.speed.x += this.speed.y > 0 ? d.minSpeedY : -d.minSpeedY
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}
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}
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function m(a, b) {
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return b ? void(d[a] = b) : d[a]
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}
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function n() {
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v.find(".pg-canvas").remove(), o("onDestroy"), v.removeData("plugin_" + c)
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}
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function o(a) {
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void 0 !== d[a] && d[a].call(u)
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}
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var p, q, r, s, t, u = b, v = a(b), w = !!document.createElement("canvas").getContext, x = [], y = 0, z = 0, A = !navigator.userAgent.match(/(iPhone|iPod|iPad|Android|BlackBerry|BB10|mobi|tablet|opera mini|nexus 7)/i), B = !!window.DeviceOrientationEvent, C = 0, D = 0, E = !1;
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return d = a.extend({}, a.fn[c].defaults, d), l.prototype.draw = function () {
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q.beginPath(), q.arc(this.position.x + this.parallaxOffsetX, this.position.y + this.parallaxOffsetY, d.particleRadius / 2, 0, 2 * Math.PI, !0), q.closePath(), q.fill(), q.beginPath();
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for (var a = x.length - 1; a > this.stackPos; a--) {
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var b = x[a], c = this.position.x - b.position.x, e = this.position.y - b.position.y, f = Math.sqrt(c * c + e * e).toFixed(2);
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f < d.proximity && (q.moveTo(this.position.x + this.parallaxOffsetX, this.position.y + this.parallaxOffsetY), d.curvedLines ? q.quadraticCurveTo(Math.max(b.position.x, b.position.x), Math.min(b.position.y, b.position.y), b.position.x + b.parallaxOffsetX, b.position.y + b.parallaxOffsetY) : q.lineTo(b.position.x + b.parallaxOffsetX, b.position.y + b.parallaxOffsetY))
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}
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q.stroke(), q.closePath()
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}, l.prototype.updatePosition = function () {
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if (d.parallax) {
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if (B && !A) {
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var a = (s - 0) / 60;
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pointerX = (C - -30) * a + 0;
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var b = (t - 0) / 60;
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pointerY = (D - -30) * b + 0
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} else pointerX = y, pointerY = z;
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this.parallaxTargX = (pointerX - s / 2) / (d.parallaxMultiplier * this.layer), this.parallaxOffsetX += (this.parallaxTargX - this.parallaxOffsetX) / 10, this.parallaxTargY = (pointerY - t / 2) / (d.parallaxMultiplier * this.layer), this.parallaxOffsetY += (this.parallaxTargY - this.parallaxOffsetY) / 10
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}
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switch (d.directionX) {
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case"left":
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this.position.x + this.speed.x + this.parallaxOffsetX < 0 && (this.position.x = v.width() - this.parallaxOffsetX);
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break;
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case"right":
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this.position.x + this.speed.x + this.parallaxOffsetX > v.width() && (this.position.x = 0 - this.parallaxOffsetX);
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break;
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default:
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(this.position.x + this.speed.x + this.parallaxOffsetX > v.width() || this.position.x + this.speed.x + this.parallaxOffsetX < 0) && (this.speed.x = -this.speed.x)
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}
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switch (d.directionY) {
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case"up":
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this.position.y + this.speed.y + this.parallaxOffsetY < 0 && (this.position.y = v.height() - this.parallaxOffsetY);
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break;
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case"down":
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this.position.y + this.speed.y + this.parallaxOffsetY > v.height() && (this.position.y = 0 - this.parallaxOffsetY);
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break;
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default:
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(this.position.y + this.speed.y + this.parallaxOffsetY > v.height() || this.position.y + this.speed.y + this.parallaxOffsetY < 0) && (this.speed.y = -this.speed.y)
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}
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this.position.x += this.speed.x, this.position.y += this.speed.y
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}, l.prototype.setStackPos = function (a) {
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this.stackPos = a
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}, e(), {option: m, destroy: n, start: k, pause: j}
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}
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var c = "particleground";
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a.fn[c] = function (d) {
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if ("string" == typeof arguments[0]) {
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var e, f = arguments[0], g = Array.prototype.slice.call(arguments, 1);
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return this.each(function () {
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a.data(this, "plugin_" + c) && "function" == typeof a.data(this, "plugin_" + c)[f] && (e = a.data(this, "plugin_" + c)[f].apply(this, g))
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}), void 0 !== e ? e : this
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}
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return "object" != typeof d && d ? void 0 : this.each(function () {
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a.data(this, "plugin_" + c) || a.data(this, "plugin_" + c, new b(this, d))
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})
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}, a.fn[c].defaults = {
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minSpeedX: .1, maxSpeedX: .7, minSpeedY: .1, maxSpeedY: .7, directionX: "center", directionY: "center", density: 1e4, dotColor: "#666666", lineColor: "#666666", particleRadius: 7, lineWidth: 1, curvedLines: !1, proximity: 100, parallax: !0, parallaxMultiplier: 5, onInit: function () {
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}, onDestroy: function () {
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}
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}
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}(jQuery), /**
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* requestAnimationFrame polyfill by Erik M枚ller. fixes from Paul Irish and Tino Zijdel
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* @see: http://paulirish.com/2011/requestanimationframe-for-smart-animating/
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* @see: http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating
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* @license: MIT license
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*/
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function () {
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for (var a = 0, b = ["ms", "moz", "webkit", "o"], c = 0; c < b.length && !window.requestAnimationFrame; ++c) window.requestAnimationFrame = window[b[c] + "RequestAnimationFrame"], window.cancelAnimationFrame = window[b[c] + "CancelAnimationFrame"] || window[b[c] + "CancelRequestAnimationFrame"];
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window.requestAnimationFrame || (window.requestAnimationFrame = function (b) {
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var c = (new Date).getTime(), d = Math.max(0, 16 - (c - a)), e = window.setTimeout(function () {
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b(c + d)
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}, d);
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return a = c + d, e
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}), window.cancelAnimationFrame || (window.cancelAnimationFrame = function (a) {
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clearTimeout(a)
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})
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}();
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