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9 months ago

using System;
using System.Data;
using System.Collections;
using BP.DA;
using BP.En;
namespace BP.Sys
{
/// <summary>
/// 通用OID实体
/// </summary>
public class GEEntityMyPK : Entity
{
#region 构造函数
/// <summary>
/// 设置或者获取主键值.
/// </summary>
public string MyPK
{
get
{
return this.GetValStrByKey("MyPK");
}
set
{
this.SetValByKey("MyPK", value);
}
}
public void setMyPK(string val)
{
this.SetValByKey("MyPK", val);
}
/// <summary>
/// 主键值
/// </summary>
public override string PK
{
get
{
return "MyPK";
}
}
/// <summary>
/// 主键字段
/// </summary>
public override string PKField
{
get
{
return "MyPK";
}
}
/// <summary>
/// 转化为类.
/// </summary>
/// <returns></returns>
public override string ToString()
{
return this.FK_MapData;
}
public override string ClassID
{
get
{
return this.FK_MapData;
}
}
/// <summary>
/// 主键
/// </summary>
public string FK_MapData = null;
/// <summary>
/// 通用OID实体
/// </summary>
public GEEntityMyPK()
{
}
/// <summary>
/// 通用OID实体
/// </summary>
/// <param name="frmID">节点ID</param>
public GEEntityMyPK(string frmID)
{
this.FK_MapData = frmID;
}
public GEEntityMyPK(string frmID, string pk)
{
this.FK_MapData = frmID;
this.PKVal = pk;
this.Retrieve();
}
#endregion
#region 构造映射.
/// <summary>
/// 重写基类方法
/// </summary>
public override Map EnMap
{
get
{
if (this._enMap != null)
return this._enMap;
if (this.FK_MapData == null)
throw new Exception("没有给" + this.FK_MapData + "值您不能获取它的Map。");
this._enMap = BP.Sys.MapData.GenerHisMap(this.FK_MapData);
return this._enMap;
}
}
/// <summary>
/// GEEntityMyPKs
/// </summary>
public override Entities GetNewEntities
{
get
{
if (this.FK_MapData == null)
return new GEEntityMyPKs();
return new GEEntityMyPKs(this.FK_MapData);
}
}
#endregion
}
/// <summary>
/// 通用OID实体s
/// </summary>
public class GEEntityMyPKs : Entities
{
#region 重载基类方法
public override string ToString()
{
//if (this.FK_MapData == null)
// throw new Exception("@没有能 FK_MapData 给值。");
return this.FK_MapData;
}
/// <summary>
/// 主键
/// </summary>
public string FK_MapData = null;
#endregion
#region 方法
/// <summary>
/// 得到它的 Entity
/// </summary>
public override Entity GetNewEntity
{
get
{
if (this.FK_MapData == null)
return new GEEntityMyPK();
return new GEEntityMyPK(this.FK_MapData);
}
}
/// <summary>
/// 通用OID实体ID
/// </summary>
public GEEntityMyPKs()
{
}
public GEEntityMyPKs(string frmID)
{
this.FK_MapData = frmID;
}
#endregion
#region 为了适应自动翻译成java的需要,把实体转换成List.
/// <summary>
/// 转化成 java list,C#不能调用.
/// </summary>
/// <returns>List</returns>
public System.Collections.Generic.IList<GEEntityMyPK> ToJavaList()
{
return (System.Collections.Generic.IList<GEEntityMyPK>)this;
}
/// <summary>
/// 转化成list
/// </summary>
/// <returns>List</returns>
public System.Collections.Generic.List<GEEntityMyPK> Tolist()
{
System.Collections.Generic.List<GEEntityMyPK> list = new System.Collections.Generic.List<GEEntityMyPK>();
for (int i = 0; i < this.Count; i++)
{
list.Add((GEEntityMyPK)this[i]);
}
return list;
}
#endregion 为了适应自动翻译成java的需要,把实体转换成List.
}
}