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158 lines
3.7 KiB
Plaintext
158 lines
3.7 KiB
Plaintext
11 months ago
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using System;
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using System.Collections;
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using BP.DA;
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using BP.En;
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namespace BP.Sys
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{
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/// <summary>
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/// 属性
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/// </summary>
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public class SerialAttr
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{
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/// <summary>
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/// 属性Key
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/// </summary>
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public const string EnsName = "EnsName";
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/// <summary>
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/// 工作人员
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/// </summary>
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public const string CfgKey = "CfgKey";
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/// <summary>
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/// 序列号
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/// </summary>
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public const string IntVal = "IntVal";
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}
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/// <summary>
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/// 序列号
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/// </summary>
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public class Serial: Entity
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{
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#region 基本属性
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/// <summary>
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/// 序列号
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/// </summary>
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public string IntVal
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{
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get
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{
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return this.GetValStringByKey(SerialAttr.IntVal ) ;
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}
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set
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{
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this.SetValByKey(SerialAttr.IntVal,value) ;
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}
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}
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/// <summary>
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/// 操作员ID
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/// </summary>
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public string CfgKey
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{
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get
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{
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return this.GetValStringByKey(SerialAttr.CfgKey ) ;
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}
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set
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{
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this.SetValByKey(SerialAttr.CfgKey,value) ;
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}
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}
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#endregion
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#region 构造方法
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/// <summary>
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/// 序列号
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/// </summary>
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public Serial()
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{
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}
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/// <summary>
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/// map
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/// </summary>
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public override Map EnMap
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{
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get
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{
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if (this._enMap!=null) return this._enMap;
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Map map = new Map("Sys_Serial", "序列号");
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map.EnType=EnType.Sys;
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map.DepositaryOfEntity=Depositary.None;
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map.AddTBStringPK(SerialAttr.CfgKey,"OID","CfgKey",false,true,1,100,10);
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map.AddTBInt(SerialAttr.IntVal,0,"属性",true,false);
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this._enMap=map;
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return this._enMap;
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}
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}
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#endregion
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public int Gener(string CfgKey)
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{
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Paras ps = new Paras();
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ps.Add("p", CfgKey);
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string sql = "SELECT IntVal Sys_Serial WHERE CfgKey="+BP.Difference.SystemConfig.AppCenterDBVarStr+"p";
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int val = DBAccess.RunSQLReturnValInt(sql, 0,ps);
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if (val == 0)
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{
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sql = "INSERT INTO Sys_Serial VALUES(" + BP.Difference.SystemConfig.AppCenterDBVarStr + "p,1)";
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DBAccess.RunSQLReturnVal(sql, ps);
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return 1;
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}
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else
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{
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val++;
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ps.Add("intV", val);
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sql = "UPDATE Sys_Serial SET IntVal="+BP.Difference.SystemConfig.AppCenterDBVarStr+"intV WHERE CfgKey=" + BP.Difference.SystemConfig.AppCenterDBVarStr + "p";
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DBAccess.RunSQLReturnVal(sql);
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return val;
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}
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}
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}
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/// <summary>
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/// 序列号s
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/// </summary>
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public class Serials : Entities
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{
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/// <summary>
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/// 序列号s
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/// </summary>
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public Serials()
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{
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}
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/// <summary>
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/// 得到它的 Entity
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/// </summary>
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public override Entity GetNewEntity
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{
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get
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{
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return new Serial();
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}
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}
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#region 为了适应自动翻译成java的需要,把实体转换成List.
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/// <summary>
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/// 转化成 java list,C#不能调用.
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/// </summary>
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/// <returns>List</returns>
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public System.Collections.Generic.IList<Serial> ToJavaList()
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{
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return (System.Collections.Generic.IList<Serial>)this;
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}
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/// <summary>
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/// 转化成list
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/// </summary>
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/// <returns>List</returns>
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public System.Collections.Generic.List<Serial> Tolist()
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{
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System.Collections.Generic.List<Serial> list = new System.Collections.Generic.List<Serial>();
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for (int i = 0; i < this.Count; i++)
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{
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list.Add((Serial)this[i]);
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}
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return list;
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}
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#endregion 为了适应自动翻译成java的需要,把实体转换成List.
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}
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}
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