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11 months ago
using System;
using System.Collections;
using BP.DA;
using BP.En;
namespace BP.Port
{
/// <summary>
/// 用户组类型
/// </summary>
public class TeamTypeAttr : EntityNoNameAttr
{
/// <summary>
/// 排序字段
/// </summary>
public const string Idx = "Idx";
}
/// <summary>
/// 用户组类型
/// </summary>
public class TeamType : EntityNoName
{
#region 属性
#endregion
#region 实现基本的方方法
public override UAC HisUAC
{
get
{
UAC uac = new UAC();
uac.OpenForSysAdmin();
return uac;
}
}
#endregion
#region 构造方法
/// <summary>
/// 用户组类型
/// </summary>
public TeamType()
{
}
/// <summary>
/// 用户组类型
/// </summary>
/// <param name="_No"></param>
public TeamType(string _No) : base(_No) { }
#endregion
/// <summary>
/// 用户组类型Map
/// </summary>
public override Map EnMap
{
get
{
if (this._enMap != null)
return this._enMap;
Map map = new Map("Port_TeamType", "标签类型");
map.CodeStruct = "2";
map.AddTBStringPK(TeamTypeAttr.No, null, "编号", true, true, 1, 5, 5);
map.AddTBString(TeamTypeAttr.Name, null, "名称", true, false, 1, 50, 20);
map.AddTBInt(TeamTypeAttr.Idx, 0, "顺序", true, false);
this._enMap = map;
return this._enMap;
}
}
protected override bool beforeUpdateInsertAction()
{
if (DataType.IsNullOrEmpty(this.Name) == true)
throw new Exception("请输入名称");
return base.beforeUpdateInsertAction();
}
}
/// <summary>
/// 用户组类型
/// </summary>
public class TeamTypes : EntitiesNoName
{
/// <summary>
/// 用户组类型s
/// </summary>
public TeamTypes() { }
/// <summary>
/// 得到它的 Entity
/// </summary>
public override Entity GetNewEntity
{
get
{
return new TeamType();
}
}
#region 为了适应自动翻译成java的需要,把实体转换成List.
/// <summary>
/// 转化成 java list,C#不能调用.
/// </summary>
/// <returns>List</returns>
public System.Collections.Generic.IList<TeamType> ToJavaList()
{
return (System.Collections.Generic.IList<TeamType>)this;
}
/// <summary>
/// 转化成list
/// </summary>
/// <returns>List</returns>
public System.Collections.Generic.List<TeamType> Tolist()
{
System.Collections.Generic.List<TeamType> list = new System.Collections.Generic.List<TeamType>();
for (int i = 0; i < this.Count; i++)
{
list.Add((TeamType)this[i]);
}
return list;
}
#endregion 为了适应自动翻译成java的需要,把实体转换成List.
}
}