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using System;
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using System.Collections;
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using BP.DA;
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using BP.En;
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using BP.En;
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using BP.WF.Port;
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namespace BP.WF.Template
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{
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/// <summary>
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/// 方向与工作角色对应属性
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/// </summary>
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public class DirectionStationAttr
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{
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/// <summary>
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/// 节点
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/// </summary>
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public const string FK_Direction = "FK_Direction";
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/// <summary>
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/// 工作角色
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/// </summary>
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public const string FK_Station = "FK_Station";
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}
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/// <summary>
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/// 方向与工作角色对应
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/// 节点的工作角色有两部分组成.
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/// 记录了从一个节点到其他的多个节点.
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/// 也记录了到这个节点的其他的节点.
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/// </summary>
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public class DirectionStation : EntityMM
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{
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#region 基本属性
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/// <summary>
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/// UI界面上的访问控制
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/// </summary>
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public override UAC HisUAC
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{
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get
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{
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UAC uac = new UAC();
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uac.OpenAll();
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return uac;
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}
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}
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/// <summary>
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///节点
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/// </summary>
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public int FK_Direction
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{
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get
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{
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return this.GetValIntByKey(DirectionStationAttr.FK_Direction);
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}
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set
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{
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this.SetValByKey(DirectionStationAttr.FK_Direction, value);
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}
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}
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public string FK_StationT
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{
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get
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{
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return this.GetValRefTextByKey(DirectionStationAttr.FK_Station);
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}
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}
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/// <summary>
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/// 工作角色
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/// </summary>
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public string FK_Station
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{
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get
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{
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return this.GetValStringByKey(DirectionStationAttr.FK_Station);
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}
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set
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{
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this.SetValByKey(DirectionStationAttr.FK_Station, value);
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}
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}
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#endregion
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#region 构造方法
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/// <summary>
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/// 方向与工作角色对应
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/// </summary>
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public DirectionStation() { }
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/// <summary>
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/// 重写基类方法
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/// </summary>
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public override Map EnMap
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{
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get
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{
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if (this._enMap != null)
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return this._enMap;
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Map map = new Map("WF_DirectionStation", "节点角色");
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map.AddTBIntPK(DirectionStationAttr.FK_Direction, 0,"节点", false,false);
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// #warning ,这里为了方便用户选择,让分组都统一采用了枚举类型. edit zhoupeng. 2015.04.28. 注意jflow也要修改.
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map.AddDDLEntitiesPK(DirectionStationAttr.FK_Station, null, "工作角色",
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new BP.Port.Stations(), true);
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this._enMap = map;
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return this._enMap;
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}
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}
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#endregion
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}
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/// <summary>
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/// 方向与工作角色对应
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/// </summary>
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public class DirectionStations : EntitiesMM
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{
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/// <summary>
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/// 方向与工作角色对应
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/// </summary>
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public DirectionStations() { }
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/// <summary>
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/// 得到它的 Entity
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/// </summary>
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public override Entity GetNewEntity
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{
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get
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{
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return new DirectionStation();
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}
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}
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#region 为了适应自动翻译成java的需要,把实体转换成List.
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/// <summary>
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/// 转化成 java list,C#不能调用.
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/// </summary>
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/// <returns>List</returns>
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public System.Collections.Generic.IList<DirectionStation> ToJavaList()
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{
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return (System.Collections.Generic.IList<DirectionStation>)this;
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}
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/// <summary>
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/// 转化成list
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/// </summary>
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/// <returns>List</returns>
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public System.Collections.Generic.List<DirectionStation> Tolist()
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{
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System.Collections.Generic.List<DirectionStation> list = new System.Collections.Generic.List<DirectionStation>();
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for (int i = 0; i < this.Count; i++)
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{
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list.Add((DirectionStation)this[i]);
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}
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return list;
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}
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#endregion 为了适应自动翻译成java的需要,把实体转换成List.
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}
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}
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