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166 lines
4.4 KiB
C#

11 months ago
using BP.En;
namespace BP.CCFast.CCMenu
{
/// <summary>
/// 人员菜单功能
/// </summary>
public class EmpMenuAttr
{
/// <summary>
/// 操作员
/// </summary>
public const string FK_Emp = "FK_Emp";
/// <summary>
/// 菜单功能
/// </summary>
public const string FK_Menu = "FK_Menu";
/// <summary>
/// 是否选中.
/// </summary>
public const string IsChecked = "IsChecked";
/// <summary>
/// 系统
/// </summary>
public const string FK_App = "FK_App";
}
/// <summary>
/// 人员菜单功能
/// </summary>
public class EmpMenu : EntityMyPK
{
#region 属性
/// <summary>
/// 人员
/// </summary>
public string EmpNo
{
get
{
return this.GetValStringByKey(EmpMenuAttr.FK_Emp);
}
set
{
this.SetValByKey(EmpMenuAttr.FK_Emp, value);
}
}
/// <summary>
/// 菜单
/// </summary>
public string FK_Menu
{
get
{
return this.GetValStringByKey(EmpMenuAttr.FK_Menu);
}
set
{
this.SetValByKey(EmpMenuAttr.FK_Menu, value);
}
}
/// <summary>
/// 是否选中
/// </summary>
public bool ItIsChecked
{
get
{
return this.GetValBooleanByKey(EmpMenuAttr.IsChecked);
}
set
{
this.SetValByKey(EmpMenuAttr.IsChecked, value);
}
}
#endregion
#region 构造方法
/// <summary>
/// 人员菜单功能
/// </summary>
public EmpMenu()
{
}
/// <summary>
/// 人员菜单功能
/// </summary>
public override Map EnMap
{
get
{
if (this._enMap != null)
return this._enMap;
Map map = new Map("GPM_EmpMenu", "人员菜单对应");
map.AddMyPK();
// map.AddTBStringPK(EmpMenuAttr.FK_Emp, null, "操作员", true, false, 0, 3900, 20);
map.AddTBString(EmpMenuAttr.FK_Menu, null, "菜单", false, false, 0, 50, 20);
map.AddDDLEntities(EmpMenuAttr.FK_Emp, null, "人员", new BP.Port.Emps(), true);
map.AddTBString(EmpMenuAttr.FK_App, null, "系统编号", false, false, 0, 50, 20);
map.AddBoolean(EmpMenuAttr.IsChecked, true, "是否选中", true, true);
this._enMap = map;
return this._enMap;
}
}
#endregion
protected override bool beforeInsert()
{
//@wwh,代码转换.
this.MyPK = this.FK_Menu + "_" + this.EmpNo;
return base.beforeInsert();
}
}
/// <summary>
/// 人员菜单功能s
/// </summary>
public class EmpMenus : EntitiesMyPK
{
#region 构造
/// <summary>
/// 菜单s
/// </summary>
public EmpMenus()
{
}
/// <summary>
/// 得到它的 Entity
/// </summary>
public override Entity GetNewEntity
{
get
{
return new EmpMenu();
}
}
#endregion
#region 为了适应自动翻译成java的需要,把实体转换成List.
/// <summary>
/// 转化成 java list,C#不能调用.
/// </summary>
/// <returns>List</returns>
public System.Collections.Generic.IList<EmpMenu> ToJavaList()
{
return (System.Collections.Generic.IList<EmpMenu>)this;
}
/// <summary>
/// 转化成list
/// </summary>
/// <returns>List</returns>
public System.Collections.Generic.List<EmpMenu> Tolist()
{
System.Collections.Generic.List<EmpMenu> list = new System.Collections.Generic.List<EmpMenu>();
for (int i = 0; i < this.Count; i++)
{
list.Add((EmpMenu)this[i]);
}
return list;
}
#endregion 为了适应自动翻译成java的需要,把实体转换成List.
}
}