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using System;
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using System.Data;
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using BP.DA;
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using BP.En;
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using BP.Port;
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namespace BP.CN
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{
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/// <summary>
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/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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/// </summary>
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public class CityAttr : EntityNoNameAttr
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{
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#region <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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public const string FK_PQ = "FK_PQ";
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public const string FK_SF = "FK_SF";
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public const string Grade = "Grade";
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public const string Names = "Names";
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public const string PinYin = "PinYin";
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#endregion
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}
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/// <summary>
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/// <20><><EFBFBD><EFBFBD>
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/// </summary>
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public class City : EntityNoName
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{
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#region <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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public string Names
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{
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get
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{
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return this.GetValStrByKey(CityAttr.Names);
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}
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}
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public string FK_PQ
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{
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get
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{
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return this.GetValStrByKey(CityAttr.FK_PQ);
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}
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set
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{
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this.SetValByKey(CityAttr.FK_PQ, value);
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}
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}
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public string FK_SF
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{
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get
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{
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return this.GetValStrByKey(CityAttr.FK_SF);
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}
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set
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{
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this.SetValByKey(CityAttr.FK_SF, value);
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}
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}
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public string PinYin
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{
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get
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{
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return this.GetValStrByKey(CityAttr.PinYin);
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}
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set
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{
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this.SetValByKey(CityAttr.PinYin, value);
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}
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}
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#endregion
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#region <20><><EFBFBD>캯<EFBFBD><ECBAAF>
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public override UAC HisUAC
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{
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get
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{
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UAC uac = new UAC();
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uac.OpenForSysAdmin();
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return uac;
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}
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}
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/// <summary>
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/// <20><><EFBFBD><EFBFBD>
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/// </summary>
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public City() { }
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public City(string no)
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: base(no)
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{
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}
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/// <summary>
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/// Map
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/// </summary>
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public override Map EnMap
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{
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get
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{
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if (this._enMap != null)
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return this._enMap;
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Map map = new Map("CN_City","<22><><EFBFBD><EFBFBD>");
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#region <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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map.CodeStruct = "4";
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#endregion
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#region <20>ֶ<EFBFBD>
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map.AddTBStringPK(CityAttr.No, null, "<22><><EFBFBD><EFBFBD>", true, false, 0, 50, 50);
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map.AddTBString(CityAttr.Name, null, "<22><><EFBFBD><EFBFBD>", true, false, 0, 50, 200);
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map.AddTBString(CityAttr.Names, null, "С<><D0A1>", true, false, 0, 50, 200);
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map.AddTBInt(CityAttr.Grade, 0, "Grade", false, false);
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map.AddDDLEntities(CityAttr.FK_SF, null, "ʡ<><CAA1>", new SFs(), true);
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map.AddDDLEntities(CityAttr.FK_PQ, null, "Ƭ<><C6AC>", new PQs(), true);
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map.AddTBString(CityAttr.PinYin, null, "<22><><EFBFBD><EFBFBD>ƴ<EFBFBD><C6B4>", true, false, 0, 200, 200);
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//map.AddTBString(CityAttr.PinYin, null, "ƴ<><C6B4>", true, false, 0, 200, 200);
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//map.AddSearchAttr(CityAttr.FK_SF);
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#endregion
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this._enMap = map;
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return this._enMap;
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}
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}
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#endregion
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}
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/// <summary>
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/// <20><><EFBFBD><EFBFBD>s
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/// </summary>
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public class Citys : EntitiesNoName
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{
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#region
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/// <summary>
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/// <20>õ<EFBFBD><C3B5><EFBFBD><EFBFBD><EFBFBD> Entity
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/// </summary>
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public override Entity GetNewEntity
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{
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get
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{
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return new City();
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}
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}
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#endregion
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#region <20><><EFBFBD>췽<EFBFBD><ECB7BD>
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/// <summary>
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/// <20><><EFBFBD><EFBFBD>s
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/// </summary>
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public Citys(){}
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/// <summary>
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/// <20><><EFBFBD><EFBFBD>s
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/// </summary>
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/// <param name="sf">ʡ<><CAA1></param>
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public Citys(string sf)
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{
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this.Retrieve(CityAttr.FK_SF, sf);
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}
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#endregion
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}
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}
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